What the App Does

  • Easy to understand and operate (just like the handheld FlashMaster®)
  • On their own, students master–without needing an internet connection:
    • Addition: 0+0=0 through 9+9=18
    • Subtraction: 0-0=0 through 18-9=9
    • Multiplication: 0×0=0 through 12×12=144
    • Division: 0÷1=0 through 144÷12=12
  • As little as 10 minutes per day required of student
  • Minimal supervision required (none during practice)
  • Can retain, display, email, and print all or part of lifetime results for each of up to 30 logged-in users on a single tablet—making it easy for parents and/or teacher to evaluate in detail:
    • Type of activity practiced: “Table: In Order”; “Table: No Order”; “Practice”, “Test”, “Flashcards”, or “Special Problems”
    • Arithmetic operation (+, -, ×, or ÷) practiced
    • Number of the “Level” or “Table” from which problems generated
    • Length of per-activity or per-problem time limit
    • Number of problems attempted during activity
    • Number and percentage of problems answered correctly
    • The order in which the activities were performed,
    • Etc.
  • Students motivated by automatic display of results at the end of each activity and by parents and teachers’ ability to easily review all results at any time
  • Extremely efficient use of students’ time:
    • No time wasted by distracting computer games, by unnecessary keystrokes, or by tedious and time-consuming “rewards”
    • Usable anywhere and at any time—the car, the kitchen, etc.
    • Turns on quickly; useful even during TV commercials, etc.
  • 9 “Levels” for each arithmetic operation:
    • User can focus on problems that are currently most appropriate
    • Minimal time wasted on problems that are too easy or too difficult
    • Problems needing more practice presented more frequently
  • Option to practice solely 15 recently-missed problems
  • Option to practice solely 15 problems selected by user
  • Time limits and displayed countdown of time limits motivate students to answer rapidly and instinctively:
    • 8 alternative per-activity time limits: 30, 45, 60, 75, 90, 120, 150 & 180 seconds
    • 11 alternative per-problem time limits: 9, 7, 5, 4, 3, 2.5, 2.0, 1.7, 1.5, 1.3, & 1.2 seconds
    • Option of “hiding” from view the counting down of time limits
    • Two introductory “table” activities do not use time limits but the time taken to complete them is timed.
  • Ability to give same test on numerous tablets (same problems, same order)
  • Ability to turn off sound effects
  • Immediate visual feedback on accuracy of each answer, but not in “Test” activity
  • Correct answer displayed when problem missed twice in a row, but not in “Test” and “Flashcards” activities
  • 3 possible “problem formats”, for example: 1+2=?, ?+2=3, and 1+?=3
  • Download the App for:
    • iPads
    • Touchscreen Chromebook
    • Amazon Fire tablet
    • other Android tablet
    • (not designed for phones)
  • Narrative Description of App
  • What the App Does
  • Tips and FAQs
    • Display
    • Printing Results
    • Emailing Results
    • Sound Effects
    • Specific Tablets
    • Other Topics
  • Read or Print the Instructions
  • Fun Introduction to the App
  • Video: App vs. Handheld Flashmaster
  • Support for Discontinued
    Handheld FlashMaster
  • Privacy Policy
  • Contact Us

Flashmaster LLC, 1540 W Clydesdale Drive, Jackson WY 83001; info@flashmaster.com; 307-690-8577
Copyright 2001-2020 | Privacy Policy
Return to www.flashmaster.com

This site uses cookies. By continuing to browse the site, you are agreeing to our use of cookies. CONTINUE
Cookies Policy
Necessary Always Enabled